3D visuals that make products feel real before they exist.

I'm Markus, a creative 3D CGI expert, drone photographer, AI enthusiast, passionate sailor, and sailing instructor.

Abstract 3D CGI render with warm amber studio lighting

About

I'm a 3D generalist working across product visualization, character studies, and architectural renders for studios and independent brands. My process usually starts in Blender, moves through Cinema 4D for lighting and layout, and finishes in Octane or Redshift with a materials pass in Substance Painter.

Outside the studio, I teach sailing on weekends, chasing the same obsession with light and motion that shows up in every render.

Selected work

A handful of recent renders spanning product, character, and architectural work.

Aerowave Earbuds, a product visualization piece
Product visualization

Aerowave Earbuds

Studio render exploring reflective materials and soft key lighting.

Driftkin, a character study piece
Character study

Driftkin

A clay-material creature sculpt built for a personal exploration.

Dusk House, a architectural render piece
Architectural render

Dusk House

Exterior visualization for a concrete-and-glass residential concept.

Flowform, a material study piece
Material study

Flowform

A macro study in liquid metal and glass shading.

Nightrunner, a vehicle render piece
Vehicle render

Nightrunner

Concept motorcycle rendered as a personal portfolio piece.

Have a project in mind?

I take on a handful of freelance projects each quarter. Reach out and tell me what you're building.

Say hello